How to become a, Video game designer:
education
Employers typically do not require a degree
many multimedia artists and animators have a bachelor’s degree in fine art, computer graphics, animation, or a related field
Bachelor’s degree programs in art include courses in painting, drawing, and sculpture
many multimedia artists and animators have a bachelor’s degree in fine art, computer graphics, animation, or a related field
Bachelor’s degree programs in art include courses in painting, drawing, and sculpture
training
They give workers on-the-job training to use this software. Animators may be hired for a probationary period while they prove that they have the skills and talent to become a permanent employee.
important qualities
Artistic talent. Animators and artists should have artistic ability and a good understanding of color, texture, and light. However, they may be able to compensate for a lack of artistic ability with better technical skills.
Computer skills. Many multimedia artists and animators do most of their work using computer programs or writing programming code. However, those with artistic talent may be able to find work without strong computer skills.
Creativity. Artists and animators must be able to think creatively to develop original ideas and make their ideas come to life.
People skills. Multimedia artists and animators need to work as part of a team and respond well to criticism and feedback.
Physical stamina. The hours required by most studio and game design companies are long, particularly when there are tight deadlines. Artists and animators need to be able to keep up with the long hours and challenging work.
Computer skills. Many multimedia artists and animators do most of their work using computer programs or writing programming code. However, those with artistic talent may be able to find work without strong computer skills.
Creativity. Artists and animators must be able to think creatively to develop original ideas and make their ideas come to life.
People skills. Multimedia artists and animators need to work as part of a team and respond well to criticism and feedback.
Physical stamina. The hours required by most studio and game design companies are long, particularly when there are tight deadlines. Artists and animators need to be able to keep up with the long hours and challenging work.
college profile: Digipen institute of technology
Ranked #2 in gaming schools
u.s. college profile page
institute program page
institute overview page
campus information
under graduate
no. credits
fewer than 16
16-22
23 or more
|
u.s. citizens and residents
$825 per credit
$12,800
$12,800 plus $600 per additional credit
|
non-u.s. residents
$908 per credit
$14,080
$14,080 plus $660 per additional credit
|
Graduate
no. credits
fewer than 9
9-12
13 or more
|
u.s. citizens and residents
$875 per credit
$8,750
$8,750 plus $875 per additional credit
|
non-u.s. residents
$962 per credit
$9,625
$9,625 plus $962 per additional credit
|
housing for students receiving financial aid is $800 and for students who are not receiving financial aid is $3,320
student organization profile: play testing club
- Meet every week to playtest the games that any game team is working on at DigiPen. The club is intended to provide as much feedback as possible to game teams and game designers. The feedback provides information to game teams that will help them improve all aspects of the game and the gameplay.
- contact: Anna Semenets
admissions information
application deadlines
July 1
application requirements: all applicants
application
mathematics and science requirements
July 1
- deadline for the year you're applying for
application requirements: all applicants
- application($35 nonrefundable fee)
- art portfolio
- performance portfolio
- mathematics and science requirements
- financial responsibility form
application
- The application for admission is submitted online.
- Apply Online
- Submit the portfolio via Slideroom (https://digipen.slideroom.com)
- Slideroom requires a $10 fee to upload portfolios
- Label all artwork with the date of completion and the medium used and if it is one of your observational drawings
- Each performance should be between two and five minutes in duration
- Audio quality must be clear and free of noise
mathematics and science requirements
- completed subjects at least through precalculus, with a recommended "B" average (3.0 GPA)
- Additionally, applicants are encouraged to take calculus, physics, computer science, and related advanced placement (AP) courses before coming to DigiPen.
- International applicants must provide evidence of financial support, indicating that sufficient funds are available for the 12-month period
- Responsibility Form must be submitted by all international students